League Mechanic Guide

Expedition

Expedition is one of the more straightforward league mechanics to engage with at a basic level, you place explosives, blow up monsters and chests, collect artifacts, and spend them with the four vendors. The important thing comes from how you scale it and which vendors you prioritise. This guide covers what you need to run it efficiently.

How Expedition Works

When you encounter an expedition in your map (hard to miss) you'll see hidden runic monsters (skulls on pikes), chests, and remnants (little stone alter things) scattered across the area. You place your explosives to detonate in sequence, triggering the monsters and rewards along the chain. Unless you take extreme archeology, known to me as Big Boom, always take Big Boom!

Remnants apply modifiers to the encounter: some buff rewards, some make monsters more dangerous, and some make specific damage types immune. Read them before you place your explosives. Placing a chain through a remnant that makes monsters immune to your damage type can brick your run entirely.

Runic monsters are the high value targets. These drop the bulk of your artifacts and are the primary reason to invest in expedition scaling.

The general approach is simple: clear the map, complete your altars, then place the big boom and collect the rewards. Expedition is not a heavily micro-managed mechanic, the more you invest in scaling it the more it pays off without requiring complex in-encounter decisions.

Tip Many expedition monsters have a block mechanic. Having the attack mastery that counters block is close to mandatory for smooth expedition runs, especially in juiced encounters.

Rewards and Vendors

Expedition rewards are primarily artifacts, currency specific to each vendor that cannot be traded between players. You spend these artifacts to engage with the four vendors after each encounter.

Logbooks

Logbooks are a separate map instance tied to expedition. Each logbook generates a tile-based layout filled with chests, artifacts, and ruins to blow up. You get a few layout options per logbook to choose from before entering.

Each logbook is tied to a specific vendor and artifact type. Dannig and Tujen logbooks sell for more than others because of their reward quality. Logbooks with guaranteed bosses in the implicit are also more valuable since bosses drop a significant amount of vendor reroll currency.

Tip When selling logbooks check the implicit for boss guarantees and vendor type before pricing.

Atlas Tree

Scarabs

If you are investing in expedition the general approach is to stack all the expedition scarabs except the base one and adjust based on how much difficulty you can handle.

Complementary Mechanics