League Mechanic Guide
Legion
Legion is a mechanic where you encounter two ancient armies frozen mid-battle inside a Timeless Monolith. You break monsters out of stasis during a short timer, then fight everything you freed once the timer ends. It is one of the more profitable mechanics in the early league given the nature of the tile loot. Rewards fast, high-damage builds that can clear quickly.
3.28 Changes
The Legion Scarab of Command has been renamed to the Legion Scarab of Treasures. It now grants chests that are broken out a chance for the chest's rewards to be applied to the monsters it breaks out, while also making those monsters more difficult and rewarding. Since many Legion strats did not want Generals in their Legions, this could be a new viable scarab. Will have to see how many monsters it applies the tile loot to and whether it's worth it.
Basic Loop
- Locate and activate a Timeless Monolith in your map
- A timer begins (14-20 seconds). Deal damage to monsters and chests to break them out of stasis
- Prioritise monsters with reward icons above their heads
- When the timer ends, all broken-out monsters come alive and attack. Everything you didn't break disappears
- Kill everything, then loot the chests
The Five Factions
Each Monolith spawns two factions from the following five armies. Each faction drops its own unique Splinters. Rarer factions generally yield higher value emblems. The value of emblems has dropped over the last few leagues as splinters can now drop as emblems and can be sold directly at Faustus.
- Eternal Empire: Common faction.
- Karui: Common faction.
- Vaal: Common faction.
- Templar: Rare faction.
- Maraketh: Rarest faction, highest value emblems.
Monster Types
- Normal and Magic monsters: Standard cannon fodder.
- Sergeants (Rares): Always present, drop more loot.
- Generals (Uniques): Rare spawns at the edges of each army. A purple beam on the Monolith points toward them when present. Not guaranteed to spawn.
Splinters and Emblems
- Monsters drop Splinters specific to their faction
- 100 Splinters of the same type combine into a Timeless Emblem
- Emblems are the primary Legion-specific reward. Sell them in bulk sets on TFT or directly at Faustus
Domain of Timeless Conflict
Using 2-5 Emblems in the Map Device opens a portal to the Domain of Timeless Conflict, an endgame encounter where all selected factions fight at once. The General(s) matching your Emblems are guaranteed to spawn here.
- 4-way / 5-way: Using 4 or 5 Emblems simultaneously. Primarily used for XP farming in parties.
- Unrelenting Timeless Emblems: A rarer, higher-difficulty version that requires Emblems that drop from the Timeless Conflict itself.
Timeless Keystone
Taking the Timeless Conflict keystone removes the stasis timer entirely. Instead, breaking out monsters contributes progress toward a Schism bar. This allows more methodical clearing but significantly changes the pacing of the encounter. Not a commonly used keystone.
Atlas Tree
Recommended nodes
- Monumental: Legion encounter chance. Take it.
- Chain of Command: 2 additional Sergeants and more chance for rewards. Strong.
- Emblematic: Even with dropped prices, emblems still sell and it beats picking up splinters. Take it.
- Constant Battle: Legion chance. Small nodes leading up also give Maraketh and Templar, the most valuable emblems.
- War Supplies: Extra loot. Take it.
- Pillaged Treasures and Logistical Support: More loot. Take both.
Situational or skip
- Protracted Battle: Extends the timer. Not required but helps early on when you can't clear fast enough.
- Face Off: Generals are generally bad for the strategy. Skip.
- Timeless Conflict: Changes the encounter to Schism mode. Not recommended.
Tip Legion loot does not directly scale with Item Quantity or Item Rarity, but the large monster count makes IQ/IR a strong general multiplier. Pack Size has no apparent direct impact on Legion.
Scarabs
- Legion Scarab: Adds an additional Legion encounter. Up to 4 can be used for 4 guaranteed Legions. Staple scarab.
- Legion Scarab of Officers: Adds 10 additional Rare monsters to every Legion. Very strong when stacking multiple Legions.
- Legion Scarab of Eternal Conflict: Monsters can be broken out of stasis multiple times, stacking additional rewards. Makes the Legion significantly harder.
- Legion Scarab of the Sekhema: Guarantees Maraketh faction. Value depends on current emblem prices.
- Legion Scarab of Treasures (3.28): Chests broken out have a chance to apply their rewards to nearby monsters, making those monsters harder and more rewarding. New scarab, viability to be determined.
Notable Rewards
- Timeless Emblems: Primary sellable reward. Sell in bulk sets on TFT or directly at Faustus.
- Timeless Jewels: Drop exclusively from the Domain of Timeless Conflict. Can be extremely valuable though price checking is tricky.
- Incubators: Sell or use the profitable ones, skip the rest.
- Maps: Legion spawns a large number of Magic and Rare monsters resulting in heavy map drops. Great for sustaining your map pool.
Map Choice
Legion is heavily map dependent. Monoliths spawning in cramped or enclosed areas will cause many monsters to fail to spawn, significantly reducing rewards. Always run open layout maps for maximum efficiency.
Tip Recommended maps: Dunes, Strand, and other flat open layouts.
Synergies
- Shrines: Activate before the Monolith for a significant damage boost to help clear stasis faster.
- Delve Sulphite Veins (with Atlas passives): Provides buffs that assist with breaking out the Legion quickly.
- Delirium: Adds extra monsters into Legion encounters, increasing loot and splinter drops.